Set: Eternal Masters Type: Creature — Elemental Berserker Rarity: Uncommon Cost: {1}{R}{R}{W} When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn....
Set: Eternal Masters Type: Legendary Creature — Human Minion Rarity: Rare Cost: {2}{B}{B} At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. "Home is...
Set: Eternal Masters Type: Land Rarity: Uncommon {T}: Add {C}.{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{T}: Target Assembly-Worker creature gets...
Set: Eternal Masters Type: Legendary Creature — Elemental Rarity: Rare Cost: {3}{G}{G}{G} Trample{G}: Regenerate Silvos, Rogue Elemental. He was born of the Mirari, thrust out of his homeland before he...
Set: Eternal Masters Type: Legendary Creature — Fox Cleric Rarity: Rare Cost: {W}{W} {1}{W}: Target permanent you control gains protection from white until end of turn.{1}: Target spell or permanent...
Set: Eternal Masters Type: Instant Rarity: Uncommon Cost: {1}{U} You may return an Island you control to its owner's hand rather than pay this spell's mana cost.Counter target spell unless...
Set: Eternal Masters Type: Instant Rarity: Rare Cost: {X}{W}{W} Put target nonland permanent into its owner's library just beneath the top X cards of that library. Once you've been dragged...
Set: Eternal Masters Type: Sorcery Rarity: Common Cost: {1}{B} You draw two cards and you lose 2 life. "I have seen things that would reduce a weaker person to blubbering...
Set: Eternal Masters Type: Sorcery Rarity: Uncommon Cost: {R} Flame Jab deals 1 damage to any target.Retrace (You may cast this card from your graveyard by discarding a land card...
Set: Eternal Masters Type: Enchantment Rarity: Rare Cost: {2}{G}{W} Tap an untapped creature you control: Tap target artifact or creature. The righteous light of Selesnya is channeled through the devout,...
Set: Eternal Masters Type: Instant Rarity: Uncommon Cost: {2}{G} If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.Target creature...
Set: Eternal Masters Type: Creature — Beast Rarity: Uncommon Cost: {1}{G}{U} FlyingWhenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls....
Set: Eternal Masters Type: Creature — Horror Rarity: Rare Cost: {3}{B} HasteAt the beginning of the end step, sacrifice Ichorid.At the beginning of your upkeep, if Ichorid is in your...
Set: Eternal Masters Type: Instant Rarity: Uncommon Cost: {3}{U} Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your...
Set:
Eternal Masters
Type:
Enchantment — Aura
Rarity:
Rare
Cost:
{2}{U}{U}
Enchant creatureYou control enchanted creature.
If you don't have the best toys, find the one who does.
Set: Eternal Masters Type: Sorcery Rarity: Rare Cost: {B}{B} Destroy target land. High walls, a sturdy keep, a strong garrison . . . they made no difference. In a matter...
Set: Eternal Masters Type: Artifact Creature — Sphinx Rarity: Mythic Cost: {5}{W}{U}{B} Flying, first strike, vigilance, lifelink, protection from red and from green No one has properly answered her favorite...
Set: Eternal Masters Type: Creature — Elf Shaman Rarity: Uncommon Cost: {1}{B}{G} When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves...
Set:
Eternal Masters
Type:
Land
Rarity:
Common
Wind-Scarred Crag enters the battlefield tapped.When Wind-Scarred Crag enters the battlefield, you gain 1 life.{T}: Add {R} or {W}.
Set: Eternal Masters Type: Artifact Creature — Shapeshifter Rarity: Rare Cost: {6} Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature.As long as a card exiled...
Set: Eternal Masters Type: Sorcery Rarity: Uncommon Cost: {R} Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player...
Set: Eternal Masters Type: Instant Rarity: Uncommon Cost: {W}{B} Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1. "Jharic returned from Grixis changed,...
Set: Eternal Masters Type: Legendary Enchantment — Shrine Rarity: Uncommon Cost: {4}{G} At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control....
Set:
Eternal Masters
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{W}{B}
Destroy target permanent.
"I have seen entire civilizations rise and fall. You mortals are but dust to me."
—Sorin Markov
Set: Eternal Masters Type: Artifact Rarity: Rare Cost: {4} {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal...
Set:
Eternal Masters
Type:
Sorcery
Rarity:
Uncommon
Cost:
{B}{B}
Target player discards two cards at random.
The priests plead for your anguish and pray for your despair.
Set: Eternal Masters Type: Instant Rarity: Uncommon Cost: {U} Draw three cards, then put two cards from your hand on top of your library in any order. The mizzium-sphere array...
Set: Eternal Masters Type: Creature — Mongoose Rarity: Common Cost: {G} Shroud (This creature can't be the target of spells or abilities.)Threshold — Nimble Mongoose gets +2/+2 as long as...
Set: Eternal Masters Type: Creature — Elf Warrior Rarity: Rare Cost: {2}{G} Other Elves you control get +1/+1.{G}, {T}: Create a 1/1 green Elf Warrior creature token. In a culture...
Set: Eternal Masters Type: Creature — Elemental Rarity: Rare Cost: {4}{G}{G}{G} When Regal Force enters the battlefield, draw a card for each green creature you control. It rarely moves, standing...
Set: Eternal Masters Type: Instant Rarity: Rare Cost: {B}{B} Morbid — When you cast this spell, if a creature died this turn, you may copy Malicious Affliction and may choose...
Set: Eternal Masters Type: Enchantment Rarity: Rare Cost: {1}{R}{W} {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens. "Even if we dislodge them, I fear...
Set: Eternal Masters Type: Creature — Insect Rarity: Rare Cost: {G} FlyingWhenever Xantid Swarm attacks, defending player can't cast spells this turn. When they land on you, all you can...